Post by OutBlast on Mar 4, 2016 1:04:20 GMT
by SaFa » 06.08.2012, 13:18
edited in 2016
Air Wars
A simple game mode where you have to wreck your opponent in the mid-air. (there are ramps of course) Target is 10.
The track is something like this:
Weapons: Double Missiles & Minigun
Damage: High
Cooldown (Hide'n'Seek)
- One of the players will be the seeker and wait in the start line for 1 minute* while the rest go hide in the track.
* Stunt Show (Timer Countdown) 5 Minutes
- The seeker has to find the hiders before the time runs out.
- When he finds someone, the guy who he found** will assist him to find the others.
**Radars and player names MUST be closed to EVERYONE when the timer starts.
Football
Another simple game mode where you shoot the flag to the high checkpoints (25m) or goal posts (Dromed's).Might require a modified game.dbs, for explosion impulse since you'll be using missiles.
It basically works like this:
Marked Man
Based on Burnout Paradise's Marked Man, your task is to escape from a team of attackers.
All those game modes use a custom track, however it's possible to play on the other suitable tracks.
Oh and recovering your car is banned.
1.0
- The attackers need to use same cars (Incubator is the most favouorange car).The escaper can't use the car attackers use.
- Escaper needs to make it to finish in one piece while the attackers need to take him down before he does so.
- Time won't be taken into consideration.
There used to be a "countdown" rule after the "Go!" message but i removed that rule.
Weapons: Single Missiles & Minigun
Damage: Medium
1.1
Same for 1.0 except there are no guns this time and the damage is high.
2.0
Attackers are using Spectrans (i've created a police setup for this mode).Cops can either chase the suspect or block the roads as they don't need to finish
Single Player is possible.
Weapons: Disabled
Damage: High
2.1
The escaper now has to survive for 5-10 minutes (depends on the host) and he has to use a C class car.The track is quite big for this mode
Weapons: Single Missiles & Minigun
Damage: Low
3.0
I only tried it for one time and it wasn't really fun.The escaper had to use a wrecker and the attackers had to wreck him in a 2 laps race.Damage was low and weapons were active.
Let's just skip to the final one...
4.0
Quite similar to 2.1, attackers are now using the Incubator again.The track is somewhat small.
Escaper needs to survive for 5 minutes.Radar and player names are closed (Default: F2 & F4)
Weapons: Single Missiles & Minigun
Damage: Low
Narrow Escape
A dumb game mode where you need to reach the finish line in a track filled with apartments, markets and shit.As the name tells, the paths are quite narrow.You'll be chased by a group who try to get you pinned.
Maybe it could be better if i had an imagination of creating a better track.
No weapons.
Damage: Medium
Neighborhood Sniper
Similar to Marked Man, the escaper is now using the Wrecker and the attackers, Incubator.The attackers have 1 minute to take their positions in the track while the escaper waits in the finish line.Once the time runs out, he'll need to get to the finish line.
The attackers, however won't simply chase him.They will be waiting for him in somewhere, like rooftops, bridges, tunnels...An example:
An organized attack
- Aiden is using his missiles in the middle of road, so i need to swerve in order to avoid the missiles.Notice Camomile in the minimap.
- After i had to change my direction, Camomile rams me on the head and temporarily slows me down.Notice Marcin is on a rooftop waiting for me.
- As i lost the control after wrecking Camomile, Marcin managed to slow me down even more and sent my vehicle to the air.
Weapons: Single Missiles & Guns
Damage: Medium
Nightmare
An interesting game mode which also works in Single Player.Quite similar to Neighborhood Sniper, you need to survive in a small track while a team of armed wreckers are trying to wreck you.
Ambiences like Dark Sky, Hell, Morning is used for this game mode.
- The time is 5 minutes. (Stunt Show is the "game type" for this mode)
- No HUD at all (Use CTRL+SHIFT+H to disable the hud)
Weapons: Single Missiles & Minigun
Damage: Medium
Single Player version of this game mode: www.youtube.com/watch?v=4WpPucUYmtU
Roof Derby
The players are playing the usual "Last Man Standing" in a platform (like Arena roof or SmashD's parking lot tileset)
Whoever falls from the platform gets disqualified. (this includes being wrecked)
No weapons.
Damage: Medium
The Ambush
It's like a mixture of Neighborhood Sniper & Nightmare.Ambiences like Dark Sky, Hell, Morning is used for this game mode.
- Attackers are using wreckers.
- Escaper stays in the finish line while attackers take their positions on the track in 1 minute.
- Escaper will move after 1 minute.He WON'T be able to use the HUD while the attackers can.
- He needs to make it to finish line in one piece.
Weapons: Single Missiles & Minigun
Damage: Medium
edited in 2016
Air Wars
A simple game mode where you have to wreck your opponent in the mid-air. (there are ramps of course) Target is 10.
The track is something like this:
Weapons: Double Missiles & Minigun
Damage: High
Cooldown (Hide'n'Seek)
- One of the players will be the seeker and wait in the start line for 1 minute* while the rest go hide in the track.
* Stunt Show (Timer Countdown) 5 Minutes
- The seeker has to find the hiders before the time runs out.
- When he finds someone, the guy who he found** will assist him to find the others.
**Radars and player names MUST be closed to EVERYONE when the timer starts.
Football
Another simple game mode where you shoot the flag to the high checkpoints (25m) or goal posts (Dromed's).Might require a modified game.dbs, for explosion impulse since you'll be using missiles.
It basically works like this:
Marked Man
Based on Burnout Paradise's Marked Man, your task is to escape from a team of attackers.
All those game modes use a custom track, however it's possible to play on the other suitable tracks.
Oh and recovering your car is banned.
1.0
- The attackers need to use same cars (Incubator is the most favouorange car).The escaper can't use the car attackers use.
- Escaper needs to make it to finish in one piece while the attackers need to take him down before he does so.
- Time won't be taken into consideration.
There used to be a "countdown" rule after the "Go!" message but i removed that rule.
Weapons: Single Missiles & Minigun
Damage: Medium
1.1
Same for 1.0 except there are no guns this time and the damage is high.
2.0
Attackers are using Spectrans (i've created a police setup for this mode).Cops can either chase the suspect or block the roads as they don't need to finish
Single Player is possible.
Weapons: Disabled
Damage: High
2.1
The escaper now has to survive for 5-10 minutes (depends on the host) and he has to use a C class car.The track is quite big for this mode
Weapons: Single Missiles & Minigun
Damage: Low
3.0
I only tried it for one time and it wasn't really fun.The escaper had to use a wrecker and the attackers had to wreck him in a 2 laps race.Damage was low and weapons were active.
Let's just skip to the final one...
4.0
Quite similar to 2.1, attackers are now using the Incubator again.The track is somewhat small.
Escaper needs to survive for 5 minutes.Radar and player names are closed (Default: F2 & F4)
Weapons: Single Missiles & Minigun
Damage: Low
Narrow Escape
A dumb game mode where you need to reach the finish line in a track filled with apartments, markets and shit.As the name tells, the paths are quite narrow.You'll be chased by a group who try to get you pinned.
Maybe it could be better if i had an imagination of creating a better track.
No weapons.
Damage: Medium
Neighborhood Sniper
Similar to Marked Man, the escaper is now using the Wrecker and the attackers, Incubator.The attackers have 1 minute to take their positions in the track while the escaper waits in the finish line.Once the time runs out, he'll need to get to the finish line.
The attackers, however won't simply chase him.They will be waiting for him in somewhere, like rooftops, bridges, tunnels...An example:
An organized attack
- Aiden is using his missiles in the middle of road, so i need to swerve in order to avoid the missiles.Notice Camomile in the minimap.
- After i had to change my direction, Camomile rams me on the head and temporarily slows me down.Notice Marcin is on a rooftop waiting for me.
- As i lost the control after wrecking Camomile, Marcin managed to slow me down even more and sent my vehicle to the air.
Weapons: Single Missiles & Guns
Damage: Medium
Nightmare
An interesting game mode which also works in Single Player.Quite similar to Neighborhood Sniper, you need to survive in a small track while a team of armed wreckers are trying to wreck you.
Ambiences like Dark Sky, Hell, Morning is used for this game mode.
- The time is 5 minutes. (Stunt Show is the "game type" for this mode)
- No HUD at all (Use CTRL+SHIFT+H to disable the hud)
Weapons: Single Missiles & Minigun
Damage: Medium
Single Player version of this game mode: www.youtube.com/watch?v=4WpPucUYmtU
Roof Derby
The players are playing the usual "Last Man Standing" in a platform (like Arena roof or SmashD's parking lot tileset)
Whoever falls from the platform gets disqualified. (this includes being wrecked)
No weapons.
Damage: Medium
The Ambush
It's like a mixture of Neighborhood Sniper & Nightmare.Ambiences like Dark Sky, Hell, Morning is used for this game mode.
- Attackers are using wreckers.
- Escaper stays in the finish line while attackers take their positions on the track in 1 minute.
- Escaper will move after 1 minute.He WON'T be able to use the HUD while the attackers can.
- He needs to make it to finish line in one piece.
Weapons: Single Missiles & Minigun
Damage: Medium